Viewshed

A wiki page dedicated to viewshed. Overall there are 2 popular data representations for viewshed: TIN and RSG (regular square grid). I am targeting RSG.

Papers

Read

  1. Algorithms for visibility computation on terrains: a survey. 2002. De Floriana.
  2. An efficient algorithm to compute the viewshed on DEM terrains stored in the external memory. 2007. Magalhaes.
  3. A partition-based serial algorithm for generating viewshed on massive DEMs. 2007. Wu.
  4. Approximating the Visible Region of a Point on a Terrain. 2008. Ben-Moshe.
  5. Comparison of Viewshed Algorithms on Regular Spaced Points. 2002. Kaucic.
  6. Cumulative Viewshed Analysis using GRID Computing. 2007. Blum.
  7. A Fast Algorithm for Approximate Viewshed Computation. 2003. Izraelevitz.
  8. Generating Viewsheds without Using Sightlines. 2000. Wang.
  9. Parallel DistributedViewshed Analysis. 1998. Ware.
  10. Vector Models for Data-Parallel Computing. 1990. Blelloch.
  11. Viewshed computation based on LOS scanning. 2008. Shen.

Yet to read

  1. Efficient viewshed computation on terrain in external memory. Andrade.
  2. An Accuracy Assessment of Various GIS-Based Viewshed Delineation Techniques. 2001. Maloy.
  3. Exploring multiple viewshed analysis using terrain features and optimisation techniques. 2004. Kim.
  4. Extending the Applicability of Viewsheds in Landscape Planning. 1996. Fisher.
  5. Fast Approximation of Visibility Dominance Using Topographic Features as Targets and the Associated Uncertainty. 2003. Rana.
  6. Fast Horizon Computation at All Points of a Terrain With Visibility and Shading Applications. 1998. Stewart.
  7. Geometric Algorithms for Siting of Air Defense Missile Batteries. 1994. Franklin.
  8. Higher isn’t Necessarily Better: Visibility Algorithms and Experiments. Franklin.
  9. Horizon computation on a hierarchical triangulated terrain model. 1995. De Floriana.
  10. COVERAGE PROBLEMS AND VISIBILITY REGIONS ON TOPOGRAPHIC SURFACES. 1989. Goodchild.

Don't have

  1. Representing the visibility structure of a polyhedral terrain through a horizon map. 1996. De Floriani.
  2. Visibility algorithms on triangulated digital terrain models. 1994. De Floriani.
  3. Line-of-sight communication on terrain models. 1994. De Floriani.
  4. Representing visibility for siting problems. Clarkk.

Popular Journals/Conferences

  1. PHOTOGRAMMETRIC ENGINEERING & REMOTE SENSING
  2. ACM GIS